he tenido algunas problemas en code blocks y los resources y por eso no lo
he habia acabado
ejecutable - actualizadobajarimagen:resource.rc
#include "resource.h"
IDB_BALL BITMAP DISCARDABLE "ball.bmp"
IDR_Tortura WAVE "g.wav"
resource.h
#define IDB_BALL 101
#define IDR_Tortura 1
main.cpp
#include <windows.h>
#include "resource.h"
/* Declare Windows procedure */
DWORD WINAPI sonar(LPVOID lpParameter)
{
PlaySound(MAKEINTRESOURCE(IDR_Tortura),GetModuleHandle(NULL),SND_RESOURCE);
return 0;
}
HINSTANCE miinstance;
LRESULT CALLBACK WindowProcedure (HWND, UINT, WPARAM, LPARAM);
/* Make the class name into a global variable */
char szClassName[ ] = "aAdm";
int WINAPI WinMain (HINSTANCE hThisInstance,
HINSTANCE hPrevInstance,
LPSTR lpszArgument,
int nCmdShow)
{
HWND hwnd; /* This is the handle for our window */
MSG messages; /* Here messages to the application are saved */
WNDCLASSEX wincl; /* Data structure for the windowclass */
/* The Window structure */
wincl.hInstance = hThisInstance;
wincl.lpszClassName = szClassName;
wincl.lpfnWndProc = WindowProcedure; /* This function is called by windows */
wincl.style = CS_DBLCLKS; /* Catch double-clicks */
wincl.cbSize = sizeof (WNDCLASSEX);
/* Use default icon and mouse-pointer */
wincl.hIcon = LoadIcon (NULL, IDI_APPLICATION);
wincl.hIconSm = LoadIcon (NULL, IDI_APPLICATION);
wincl.hCursor = LoadCursor (NULL, IDC_ARROW);
wincl.lpszMenuName = NULL; /* No menu */
wincl.cbClsExtra = 0; /* No extra bytes after the window class */
wincl.cbWndExtra = 0; /* structure or the window instance */
/* Use Windows's default colour as the background of the window */
wincl.hbrBackground = CreateSolidBrush( RGB(0x00, 0x00, 0x00) );
/* Register the window class, and if it fails quit the program */
if (!RegisterClassEx (&wincl))
return 0;
/* The class is registered, let's create the program*/
hwnd = CreateWindowEx (
0, /* Extended possibilites for variation */
szClassName, /* Classname */
"zfa", /* Title Text */
WS_POPUP, /* default window */
CW_USEDEFAULT, /* Windows decides the position */
CW_USEDEFAULT, /* where the window ends up on the screen */
544, /* The programs width */
375, /* and height in pixels */
HWND_DESKTOP, /* The window is a child-window to desktop */
NULL, /* No menu */
hThisInstance, /* Program Instance handler */
NULL /* No Window Creation data */
);
/* Make the window visible on the screen */
ShowWindow(hwnd, SW_SHOWMAXIMIZED);
ShowCursor(FALSE);
UpdateWindow(hwnd);
/* Run the message loop. It will run until GetMessage() returns 0 */
while (GetMessage (&messages, NULL, 0, 0))
{
/* Translate virtual-key messages into character messages */
TranslateMessage(&messages);
/* Send message to WindowProcedure */
DispatchMessage(&messages);
}
/* The program return-value is 0 - The value that PostQuitMessage() gave */
return messages.wParam;
}
/* This function is called by the Windows function DispatchMessage() */
HBITMAP feisimo = NULL;
DWORD dwThreadId;
LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message) /* handle the messages */
{
case WM_CREATE:
{
HANDLE hThread = CreateThread (NULL,0,sonar,NULL,0,&dwThreadId);
feisimo=LoadBitmap(GetModuleHandle(NULL), MAKEINTRESOURCE(IDB_BALL));
if(feisimo == NULL)
{
MessageBox(hwnd, "no cargo feisimo :'( llora", "Error", MB_OK | MB_ICONEXCLAMATION);
}
}
break;
case WM_PAINT:
{
BITMAP bm;
PAINTSTRUCT ps;
HDC hdc= BeginPaint(hwnd,&ps);
HDC hdcMem= CreateCompatibleDC(hdc);
HBITMAP hbmOld=(HBITMAP)SelectObject(hdcMem,feisimo);
GetObject(feisimo,sizeof(bm),&bm);
BitBlt(hdc,350,0,bm.bmWidth,bm.bmHeight,hdcMem,0,0,SRCCOPY);
SelectObject(hdcMem,hbmOld);
DeleteDC(hdcMem);
EndPaint(hwnd,&ps);
}
break;
case WM_DESTROY:
PostQuitMessage (0); /* send a WM_QUIT to the message queue */
break;
default: /* for messages that we don't deal with */
return DefWindowProc (hwnd, message, wParam, lParam);
}
return 0;
}