#include "ActorY" class Actor{ public: class ActorY _actorY; //Que pinta class aqui? };
class A {public: int i;}; class Actor {public: class A objetoA; //Que pinta class aqui? int A; // que buena idea ponerle A!}; int main(){ Actor a; a.objetoA.i = 5; a.A = 3;}