import random
import sys
import pygame
from pygame.locals import *
def genera_matrix(posx,posy):
font = pygame.font.Font(None,20)
cadena = "abcdefghijklmnopkrstuvwxyz1234567890!#$%&/()=?*[]_:;"
posicion = []
while 1:
pygame.event.pump()
keyinput = pygame.key.get_pressed()
if keyinput[K_ESCAPE] or pygame.event.peek(QUIT):
sys.exit(2)
if posx not in posicion:
car = random.randrange(len(cadena))
green = random.randrange(50,75)
text = font.render(cadena[car],1,(32,green,32))
screen.blit(text,(posx,posy))
if (posy >= 0 and posy <= SCREEN_HEIGHT):
posy = posy + 12
if posy >= SCREEN_HEIGHT:
posicion = posicion + [posx]
posx = random.randrange(SCREEN_WIDTH)
posy = random.randrange(SCREEN_HEIGHT)
screen.blit(text,(posx,posy))
pygame.display.flip()
pygame.time.wait(100)
else:
posx = random.randrange(SCREEN_WIDTH)
posy = random.randrange(SCREEN_HEIGHT)
def genera_binario():
font = pygame.font.Font(None,16)
posx_ini = 0
posy_ini = 0
posx_fin = SCREEN_WIDTH
posy_fin = SCREEN_HEIGHT
cadena_binario = "01"
while 1:
car = random.randrange(len(cadena_binario))
green = random.randrange(0,39)
text = font.render(cadena_binario[car],1,(12,green,12))
screen.blit(text,(posx_ini,posy_ini))
if (posx_ini >= 0 and posx_ini <= posx_fin):
posx_ini = posx_ini + 10
else:
posx_ini = 0
posy_ini = posy_ini + 10
if posx_ini == posx_fin and posy_ini == posy_fin:
posx = random.randrange(SCREEN_WIDTH)
posy = 0
genera_matrix(posx,posy)
pygame.display.flip()
def main():
if not pygame.font:
print "Desabilitado Tipo de Letras"
else:
pygame.font.init()
global SCREEN_WIDTH, SCREEN_HEIGHT, screen
SCREEN_WIDTH = 640
SCREEN_HEIGHT = 480
pygame.init()
screen = pygame.display.set_mode((SCREEN_WIDTH,SCREEN_HEIGHT))
pygame.display.set_caption("PyMatrix")
genera_binario()
if __name__=="__main__":
main()